Current draw
The Game
The challenge is simple: place 10 random numbers in ascending order. One wrong move ends the run.
How far can you go?
Ten draws from 1 to 500. Tap empty slots to preview the current number, then confirm to lock it. Order must stay strictly increasing from slot 1 through slot 10. Fill all ten to win.
Best: 0/10 · Time: —
© Adam Arvidsson
Current draw
Ascending order
Score: 0/10
Victory
All ten numbers locked in perfect ascending order.
This run
0:00
Depth
10 / 10
Your current progress will be lost.
This permanently removes saved stats and high scores on this device. You can’t undo this.
Enable these to cut pauses and extra taps between draws — same rules, less waiting.
Ten draws - no mistakes
1Each round shows a new number.
2Tap any empty row to place the number.
3Tap Confirm (or the row again) to lock.
4Then a new number appears.
The draw
Each round shows a new random number from 1–500.
Place
Tap an empty row to place the current number. Tap another empty row to move it.
Confirm
Use the Confirm button on that row, or tap the same slot again to lock it in.
Win
Fill all ten slots in valid order to win.
| Runs played | 0 |
| Wins | 0 |
| Win rate | — |
| Avg. score per run | — |
| Avg. time per run | — |
| Times failed at 9/10 | 0 |
| Times failed at 1/10 | 0 |
| Total time | 0s |
Higher depth first, then fastest time.
| # | Score | Time | Date |
|---|
No finished runs yet. Complete a run — win or loss — to see it here.
Same draws/numbers for both - fair match.
P1 plays one full run, then pass the device to P2. P2 plays a full run too.
Revealed scores: most slots wins. If tied, fastest time wins.
Player 1
Player 2
Player 1
8/10
0:42
Player 2
7/10
0:51
More slots wins · faster time if tied
-
Player 1
-
-
Player 2
-
-
Both runs finished
Ready to compare?
Player 2’s turn
Pass the device. Player 2 shouldn’t see the board from the last run.